Sunday, July 19, 2015

Dangerous Dungeons Preview: Race, Class & Level Combinations


Here's the table listing the class and level limitations by race or subtype. One of the core additions of Dangerous Dungeons is splitting humans and demi-humans into various sub-types. For a standard OSRIC campaign it offers a number of variations on demi-humans much like the Unearthed Arcanum did for AD&D. For those interested in running a humans-only campaign (classic swords & sorcery) it allows for distinct differences between regional groups in keeping with the source literature - Cimmerians make better barbarians than Stygians who make better sorcerers.

Character Class Level Limitations.doc


6 comments:

Kent said...

You don't seem to understand that all of this is just more noise, another plant species in the osr jungle, unless you can distinguish what you are doing at an editorial level with a comprehensive introductory essay.

Kellri said...

Kent, since you've don't absolutely nothing of any substance, and have a well deserved reputation for being an asshole, I'll consider the source of this "advice" and ignore it, in much the same way I would from any other belligerent drunk.

Kent said...

What does "you've don't absolutely nothing mean ?"

Kent said...

Here is an observation since you are reluctant to take advice (hence no comments on your blog for all your trouble), you haven't achieved something of 'any substance' if it isn't any good. See ?

JB said...

I'm kind of surprised "witch-assassin" isn't an option for Atlanteans.

Kellri said...

I didn't create the Atlantean sub-race, I believe that was Stuart Marshall. After checking over the list, it appears that Atlanteans aren't eligible to become Assassins at all, although they can be Witches.